Feb 11, 2008, 11:59 PM // 23:59
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#102
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Frost Gate Guardian
Join Date: Apr 2006
Location: Vancouver, WA
Guild: [iBoT]
Profession: Mo/A
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Quote:
Originally Posted by kunt0r
Vote on the poll on the right hand side for "Summa"
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Done, and thanks for all the mods/updates.
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Feb 12, 2008, 12:46 PM // 12:46
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#103
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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Quote:
Originally Posted by kunt0r
Heyo, I've provided you with 1337 mods for years, and this is all I ask of you! Just vote on this poll for "Summa", and that's it, it'll take 1 second!
http://www.eg-radio.com/
Vote on the poll on the right hand side for "Summa"
You don't need to really understand what you're helping me with, just that I hate Summa, and if he "wins" the poll he will get owned twice over.
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I voted
Wait... what? Cupid... suit....?
Still voted
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Feb 12, 2008, 02:59 PM // 14:59
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#104
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Bah, done as you requested, but I would rather have seen djWheat cupified ^^
__________________
Si non confectus, non reficiat
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Feb 12, 2008, 08:37 PM // 20:37
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#105
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Great mod, guys. I just have one question:
Are the textures for the low quality blurry armor in-town and the high quality armor seen in explorable areas and on your character separate textures? In which case, then, if I have never seen the texture of a person's armor in high quality form (from me never partying with or owning a character with said armor), I will have to download the new texture, meaning gw.dat will get larger in size?
Basically in short:
Will GW have to dl new files for high quality versions of armor if I've not seen them before, thereby taking up more hard drive space?
Thanks.
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Feb 12, 2008, 08:42 PM // 20:42
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#106
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands
Profession: E/Mo
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No because you already have them in the dat file
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Feb 21, 2008, 10:56 PM // 22:56
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#107
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Academy Page
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Wow, great job! I didn't think I'd like them, but the UT sounds rock. Though, would it be possible to not have the single kill, head shot one? So it wouldn't say anything till double.
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Feb 26, 2008, 12:14 AM // 00:14
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#108
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Pre-Searing Cadet
Join Date: Nov 2005
Guild: Yada Yada [Yada]
Profession: Mo/
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Thank you, Kunt0r. This is fantastic.
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Mar 04, 2008, 02:36 AM // 02:36
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#109
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Academy Page
Join Date: Oct 2007
Guild: The Order of the Sacred Word [Ni]
Profession: W/Mo
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Well I came across a bug that may or may not be attributed to the mod today. Basically my whole computer freezes up and crashes after loading everyone in Kamadan. The thing is I've been using this mod for about a week with no problems at all and today I received an update from Anet. Then all of a sudden the bug cropped up. Anywho I'm using Vista Home Premium 64 bit at the moment so I think it maybe cause of that. In the meantime I'm going to redownload the entire DAT file and see if everything will go smoothly.
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Mar 05, 2008, 11:17 AM // 11:17
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#110
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Fantastic modification, thanks for sharing.
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Mar 10, 2008, 01:04 PM // 13:04
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#111
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Core Guru
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Quote:
Originally Posted by Mallybum
Well I came across a bug that may or may not be attributed to the mod today. Basically my whole computer freezes up and crashes after loading everyone in Kamadan. The thing is I've been using this mod for about a week with no problems at all and today I received an update from Anet. Then all of a sudden the bug cropped up. Anywho I'm using Vista Home Premium 64 bit at the moment so I think it maybe cause of that. In the meantime I'm going to redownload the entire DAT file and see if everything will go smoothly.
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I'll look into it, but it doesn't sound like something KSMod would cause.
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Mar 10, 2008, 04:50 PM // 16:50
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#113
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Jungle Guide
Join Date: Dec 2005
Guild: Rebel Rising [rawr]
Profession: A/W
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Quote:
Originally Posted by DarkNecrid
Any word on those graphical hacks?
I could always use the performance boost in PvP so bad....
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o_O explain yourself.
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Mar 10, 2008, 05:06 PM // 17:06
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#114
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Furnace Stoker
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Quote:
Originally Posted by Ekelon
o_O explain yourself.
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He's mentioned doing graphical changes, that would increase FPS/performance, in the past, but not gotten around to it (probably busy, heh.)
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Mar 16, 2008, 02:43 PM // 14:43
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#115
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Jungle Guide
Join Date: May 2005
Location: Canada...... Eh!
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This is easily one of the best (if not the best) mod ever put out for GW. Lately when I load the game it fails to load the sounds but it loads the textures. Now, this used to happen a lot but I could aways fix it by running my shortcut with the "-image" command in the target line.
My question is this: Is there anyway to fix this? Or does one have to wait for another update to the mod? I miss hearing the game yelling that I'm "GODLIKE".
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Mar 16, 2008, 04:31 PM // 16:31
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#116
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Desert Nomad
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
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Best mod.... in town the armor textures to the max are fricken awsome.... i can finally see the armors without having to go outside to check em out...
The mod helps if you are using wells or relying on kills to activate skills.... easier to notice imo than the faction icon on your head in the heat of battle
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Mar 18, 2008, 04:03 PM // 16:03
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#117
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Furnace Stoker
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Sweeeet sweeeet sweeeet mod!!!
Thank you so much, I just wish that Anet could add this to the game themselves so that everyone else in the game that doesnt know about this mod can view full detail armor in outposts too.
And I still have 60 fps all the time.
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Mar 18, 2008, 09:21 PM // 21:21
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#118
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Ascalonian Squire
Join Date: Jun 2005
Guild: Blood Cult
Profession: W/R
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ha i love the additions... kill a troll... HEADSHOT! its fun every time! gg armors man... i LOVE the High Def. armors 10/10
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Mar 24, 2008, 07:26 AM // 07:26
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#119
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Core Guru
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Quote:
Originally Posted by Jade
Lately when I load the game it fails to load the sounds but it loads the textures. Now, this used to happen a lot but I could aways fix it by running my shortcut with the "-image" command in the target line.
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Not sure I understand. I just checked ksmod 2.2 and everything still worked. I am a user of -image though.
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Mar 24, 2008, 07:26 AM // 07:26
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#120
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Core Guru
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Just announcing we broke through the 10,000 users barrier.
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